What makes an environment “responsive”? This book provides some key concepts in the form of a design manifesto. Critically articulated from the perspective of leading experts, scholars and professionals, the ideas explored are unpacked through speculative urban visions and design projects at different timeframes, contexts and scales ranging from interactive artifacts to augmented cities. Drawing from a multiyear research at the REAL Lab at Harvard GSD and design work by INVIVIA and other innovative practices, the book unfolds the experiential facets of our technologically-mediated relationship with space in the fields of architecture and urbanism, design and art.
With contributions by:
Edith Ackermann, Amale Andraos, Chris Bangle, Burçin Becerik-Gerber, John Boline, David Cavallo, August de Los Reyes, Yutaka Hasegawa, Marina Ibañez, Sanford Kwinter, Kevin Lee, Adrian Massey, Jae S. Min, Remo Morzenti Pelligrini, Paul Nakazawa, Aaron Nather, Hector Ouilhet, Carlo Pesenti, Antoine Picon, Luca Sacchi, and Susanne Seitinger
Case Studies by: Isa He
Published by Actar, the book is available here.